Higher diploma in Visual Arts and Design for Illustration
The Advanced Vocational Training Module in Illustration offers students the chance to discover and work without a continuity solution on the professional and artistic sides of the discipline with rigour and exigency. With a teaching staff that includes active professional illustrators, the course allows students to explore the narrative, expressive and communicational possibilities of illustration and, by extension, visual language, by providing them with methodological tools and technical resources including narrative, visual and graphic resources that enable them to approach visual narration projects from a strictly contemporary point of view, in which they will be able to combine work in traditional media (with a special emphasis on project reproducibility and dissemination) and digital media, including video and the digital publishing of books, games and apps.
The course takes an in-depth look at artistic sensitivity and the development and maintenance of a proactive attitude to enable students to establish their ability as artists, in addition to professional techniques. Students become familiar with the work involved in publishing, the press and advertising on paper and in digital publishing, and acquire the basics needed for the desktop publishing of their own work, to develop basic animation projects and to engage in creative projects involving digital and audiovisual publishing in collaboration with programmers, screenwriters, etc.
Career opportunities
- Illustration projects in the fields of the press, publishing, children’s works, scientific works, objects and merchandising.
- Publishing, press and advertising graphic design. Desktop publishing.
- Digital publishing, games and app projects requiring the participation of an illustrator.
- Comic book illustrator.
- Animation projects; creation and storyboard.
- Document and graphic research.
- Supervision of the original publishing process.
- Selection of the most suitable process for each job.
- Engagement in film and television projects.
Work placement
On-the-job training can be carried out at the same time as the modules, or intensively at the end of the year, or during the final project. The work placement phase must preferably be done during second year.
Work placement objectives:
- To guide students in developing a clearer idea about their own abilities and interests.
- To facilitate transition into work and train qualified professionals for the workplace.
- The following are specific objectives regarding artistic and vocational qualification:
- Significant learning of contemporary practices and technologies in a real corporate or institutional work environment.
Structure and Content of the Two Academic Years
Content of modules | ECTS |
---|---|
Visual Expression and Representation Basis | 6 |
ICT Resources | 6 |
Image Theory | 3 |
Photography | 6 |
Training and Careers Guidance | 3 |
History of the Illustration | 6 |
Illustration Projects | 25 |
Final Project | 10 |
Graphic Expression Techniques | 9 |
Representation Spatial Applied | 8 |
Applied Drawing Illustration | 10 |
Industrial Graphics Production | 4 |
Traditional Graphic Techniques | 6 |
Créditos de libre disposición (Soporte P.I.) | 6 |
Enterprises’ Training | 12 |
Total | 120 |